Miscellaneous

MagicspawnLevel 0 - Minion
The magicspawn are small, unconscious beings of various shapes found near magically active places. They attack anything they think is a disturbance to the place they are guarding.
Health: 20Movement: 6 meters
Potency: 0Control: 1Precision Roll: d10
Parry: 4Warding: 5Constitution: 4Evasion: 5
Major skills: Magic Sense, StealthWeapon: Unarmed
Small Creature - Passive
This creature is physically small, and it takes up a 1 meter by 1 meter space on a battle map. However, another small creature can share the same space with this creature.
Magic Blast - Action, basic weapon attack, projectile
Range: 10 meters.
Deals 10 magical damage.

Sentient ThornbranchLevel 1 - Minion
Some plants can gain sentience due to various magical effects. Sentient thornbranches are prime examples of such plants. They are trees which can grow up to between 5 and 10 meters tall. Thornbranches, sentient or not, produce a type of date called "thornbranch fruit". Sentient thornbranches are mostly passive and will not attack unprovoked. When provoked, however, they can be a tough opponent utilizing their namesake thorns to great effect.
Health: 40Movement: 3 meters
Major skills: NonePrecision Roll: d10
Parry: 7Warding: 5Constitution: 7Evasion: 4
Physical Armor: 10Magical Armor: 5Weapon: Unarmed
Tree Affinity - Passive
This tree is planted to the ground. It can only move by dragging itself using its branches, and it can't fall or go prone. It also can't be pushed or pulled.
In addition, its base armor is ineffective against burning.
Slash - Action, basic weapon attack
Range: 2 meters.
Deals 20 physical damage.
Applies bleeding (6 damage) for 1 round.
Shoot Thorns - Action, weapon attack, projectile
This attack's precision roll is made against Evasion.
Range: 5 meters.
Radius: 1 meter.
Applies bleeding (6 damage) for 1 round to all creatures within radius.
Branch Armor - Rapid action, technique
This tree gains 10 temporary physical armor for 1 round, and it is immobilized as long as this armor persists.

Large MagicspawnLevel 5 - Minion
Large magicspawn are a very rare variant of magicspawns. They are significantly bigger and pose an actual threat unlike common magicspawns.
Health: 60Movement: 6 meters
Major skills: Magic SensePrecision Roll: d10 + 2
Parry: 7Warding: 9Constitution: 7Evasion: 8
Physical Armor: 0Magical Armor: 5Weapon: Unarmed
Magic Blast - Action, basic weapon attack, projectile
Range: 10 meters.
Deals 25 magical damage.
Magic Flare - Action, weapon attack, projectile
Range: 10 meters.
Deals 10 magical damage each to 3 creatures within range.