Chapter 4

Monsters

In Sigil of Uchma, the party might come across various enemies or even allies in the form of NPCs. Monsters are a compendium of premade NPCs supplied for the convenience of Game Masters, and are considered spoilers for players.

Each monster has unique or common abilities, usually with a stat distribution similar to player characters, but they do not have aptitudes. In addition, provided they meet the requirements, they can also take the speak, self cure, swap weapons and drop weapons common actions.

Current monster types are: