Wildbond

One’s Best Friend

Instead of focusing on their personal growth, some choose to share their time, training and effort with their pets. While these people are sometimes called “masters”, most of those specialized in this branch of combat are, in actuality, “tamers” or even “summoners” depending on the nature of their pet.

Call Pet

Choose a pet category and a damage type (physical or magical) when you take this branch from the list below. Your pet does not count toward your summon limit. It inherits your level and aptitudes. During its turns, it has one action and it uses its basic weapon attack normally unless you tell it to do something else. Otherwise, normal summoning rules apply.

When your pet falls below 1 health, it will become unconscious and fall prone. While in this situation, it will be wounded and can’t join combat for 1d4 hours or until you use lick wounds to bring it back above 0 health.

Techniques in the command category are used during your own turns. However, they affect your pet’s next turn within up to 1 minute.

Pets can take a variety of forms, but they fall into the four main categories below:

Striker PetLevel x - Minion
Health: 30Movement: 6 meters
Potency: inheritedControl: inheritedPrecision Roll: d10 + $\frac{\text{Level}}{2}$
Parry: 4 + $\frac{\text{Level}}{2}$Warding: 4 + $\frac{\text{Level}}{2}$Constitution: 4 + $\frac{\text{Level}}{2}$Evasion: 5 + $\frac{\text{Level}}{2}$
Physical Armor: 0Magical Armor: 0Weapon: Natural
Strike - Action, basic weapon attack
Deals 15 physical or magical damage. Potency bonus to this attack's damage is halved.
Tough PetLevel x - Minion
Health: 30Movement: 5 meters
Potency: inheritedControl: inheritedPrecision Roll: d10 + $\frac{\text{Level}}{2}$
Parry: 4 + $\frac{\text{Level}}{2}$Warding: 4 + $\frac{\text{Level}}{2}$Constitution: 5 + $\frac{\text{Level}}{2}$Evasion: 4 + $\frac{\text{Level}}{2}$
Physical Armor: 5Magical Armor: 5Weapon: Natural
Strike - Action, basic weapon attack
Deals 10 physical or magical damage. Potency bonus to this attack's damage is halved.
Protect Self - Action
Instead of attacking, your pet can gain 1 stack of protected for 1 round.
Sharpshooter PetLevel x - Minion
Health: 20Movement: 5 meters
Potency: inheritedControl: inheritedPrecision Roll: d10 + $\frac{\text{Level}}{2}$
Parry: 4 + $\frac{\text{Level}}{2}$Warding: 4 + $\frac{\text{Level}}{2}$Constitution: 4 + $\frac{\text{Level}}{2}$Evasion: 4 + $\frac{\text{Level}}{2}$
Physical Armor: 0Magical Armor: 0Weapon: Natural
Strike - Action, basic weapon attack, projectile
Range: 10 meters.
Deals 10 physical or magical damage. Potency bonus to this attack's damage is halved.
Scout PetLevel x - Minion
Health: 20Movement: Either 8 meters (walking) or 6 meters (flying)
Potency: inheritedControl: inheritedPrecision Roll: d10 + $\frac{\text{Level}}{2}$
Parry: 4 + $\frac{\text{Level}}{2}$Warding: 4 + $\frac{\text{Level}}{2}$Constitution: 4 + $\frac{\text{Level}}{2}$Evasion: 6 + $\frac{\text{Level}}{2}$
Physical Armor: 0Magical Armor: 0Weapon: Natural
Scout Affinity - Passive
Wildbond techniques have a +1 bonus to their precision rolls when performed by scout pets.
Strike - Action, basic weapon attack
Deals 5 armor-ignoring damage. Potency bonus to this attack's damage is halved.

Lick Wounds

As a rapid action, you can spend up to (1 + $\frac{\text{Potency}}{2}$) energy on this ability, commanding your pet to heal itself.

During its next turn, your pet does not attack and heals for (1d4 + 2) health for every point of energy spent for this ability.


Techniques

Commune

Category: Utility
Execution Time: Full-turn action
Cost: 2 energy
Duration: 15 minutes
Effect
For the duration, you can talk to a calm animal as if you share a language.

Distract

Category: Command
Against: Evasion
Execution Time: Rapid action
Cost: 2 energy
Range: 5 meters
Duration: (1 + $\frac{\text{Control}}{3}$) rounds
Effect
Your pet does not attack. Instead, it tries to distract the target. A distracted creature is considered flanked for the duration.

Find

Category: Utility
Execution Time: Action
Cost: Special
Duration: (30 - 2 x $\text{Control}$) minutes
Effect
Your pet helps you or another creature search or find an item of a certain description by using its sense of smell, sight, hearing or touch. Your pet assists the search for the duration. For every two points of energy spent on this technique, the relevant skill roll gains a +1 bonus.

Go For Eyes

Category: Command
Against: Constitution
Execution Time: Rapid action
Cost: 2 energy
Range: Pet’s range
Duration: (1 + $\frac{\text{Control}}{4}$) rounds
Effect
Direct your pet to attack your target’s eyes. Your pet’s basic weapon attack applies blinded for the duration of this technique.

Grab and Drag

Category: Command
Against: Parry
Execution Time: Action
Cost: 1 energy
Range: 1 meter
Effect
Your pet does not attack. Instead, it targets a prone creature of your choosing. Your pet grabs this creature and drags it towards you up to (2 + $\frac{\text{Potency}}{3}$) meters, dealing 5 armor-ignoring damage per meter dragged.

Pounce

Category: Command
Against: Parry
Execution Time: Rapid action
Cost: 3 energy
Range: 2 meters
Effect
Instead of attacking, your pet pounces on the target of your choosing, making them fall prone.

Rush

Category: Utility
Execution Time: Rapid action
Cost: 2 energy
Effect
Your pet takes the charge common action. If your pet is the sharpshooter type, it is instead quickened for 1 round.

Savagery

Category: Offense
Execution Time: Action
Cost: 4 energy
Duration: (1 + $\frac{\text{Potency}}{3}$) rounds
Effect
Your pet becomes exposed, but gains a (5 + $\frac{\text{Potency}}{2}$) bonus to its damage for the duration.

Sweeping Attack

Category: Command
Against: Evasion
Execution Time: Rapid action
Cost: 3 energy
Effect
Your pet does not move. Instead, it attacks two creatures adjacent to it.

Take Opportunity

Category: Command
Against: Evasion
Execution Time: Rapid action
Cost: 3 energy
Effect
Alongside its normal attack, your pet takes the opportunistic strike common action. Sharpshooter pets are considered have a range of 1 meter for the purpose of this technique.